'Call of Duty: Modern Warfare III' Introduces Open Combat Missions
HHW Gaming: ‘Call of Duty: Modern Warfare III’ Will Feature Open Combat Missions
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Source: Activision / Sledgehammer Games / Call of Duty: Modern Warfare III
Call of Duty: Modern Warfare III Will Introduce Open Combat Missions

Source: Activision / Sledgehammer Games / Call of Duty: Modern Warfare III
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Per The Washington Post:
“If you could picture a screenplay page where action would ordinarily be written, the typical version would be ‘See X as we approach X, and X are moving toward X,’” Bloom said. “Now, I had at the very beginning in a bracket for every action that says, ‘if/when.’ That’s an exciting development for us.”
Bloom said the game includes branching dialogue trees that vary and react to player decisions, or even indecision. Discovering new areas in the game will trigger speech that you may miss the first time around. Sometimes, character lines will vary depending on whether the player is standing still, in a firefight or performing any kind of action. Bloom said the cast recorded lines in loud and soft tones, depending on how the player approaches situations.
“They’re not just saying the same lines quietly or with a projected voice. There are things that would sound better in stealth, maybe would be more curt,” Bloom said.
Call of Duty Zombies Will Feature An All-New Open World

Source: Activision / Sledgehammer Games / Call of Duty Zombies
What About Call of Duty: Modern Warfare III’s Multiplayer?

Source: Activision / Sledgehammer Games / Call of Duty Multiplayer
Legendary Maps & Modern Gameplay
- All 16 launch maps from the original Modern Warfare 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 new core 6v6 maps will fuel post-launch live seasons.
- Players will be able to play fan-favorite game modes like Hardpoint and Kill Confirmed and the brand-new Cutthroat Mode (3v3v3) on core maps where these modes have never been experienced before.
New Systems & Mechanics
- Players will experience new movement mechanics, including the brand-new Tac-Stance designed for tactical close-quarters combat.
- Gunsmith evolves with the addition of After-Market Parts, allowing players to have enhanced customization and create new weapon combinations.
Core Features
- Modern Warfare lll brings the return of features like classic Minimap behavior with red dots indicating when an enemy is firing an unsuppressed weapon and map voting, allowing players greater autonomy over their Multiplayer matches.
- Faster Aim Down Sights (ADS) out of the slide, reload cancel, and slide cancel has been refined.
- All perks will be available at the start of a match, including the new silent movement perk, Covert Sneakers. Core Multiplayer Health is increased, lengthening Time-to-Kill (TTK).
Carry Forward
- For the first time in Call of Duty’s history, a vast amount of content from a previous Modern Warfare game will transfer – or “carry forward” — and be available in the next Modern Warfare title.
- All weapons and Operator content previously unlocked or currently available to players in Modern Warfare II will carry forward between Modern Warfare II and Modern Warfare III.
New Maps
- In addition to the 16 core launch maps, Modern Warfare lll will launch on day one with four huge environments containing a host of new play spaces.
- Three brand-new Battle Maps – large-scale locations where Modern Warfare III’s Ground War and Invasion game modes will be fought.
- One War map that will support the epic return and evolution of the popular War Mode that first debuted in Call of Duty: WWll (2017).
- In a robust post-launch offering, over 12 new core 6v6 maps will also be available.
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